Learning by Playing Video Games
Read the article, “Learning by Playing: Video Games in the Classroom” Then, view both “Part 1: Answers to Questions About Video Games and Learning” and “Part 2: Answers to Questions About Video Games and Learning” provided by James Paul Gee, an expert on how video games fit within an overall theory of learning and literacy.
Respond to the article, Part 1, and Part 2 by providing a two-page summary of the information presented and your own personal position concerning the use of games in a learning environment. Then, explore each of the recommended game sites listed below and explain which, if any, you believe could be used to enhance learning. You must reference at least two scholarly sources in addition to the course text. Your assignment must be a total of three to five pages of text (not including title and reference pages) and be in APA format.
- Alice – http://www.alice.org
- Dreambox Learning – http://www.dreambox.com
- FiLAMENT Games – https://www.filamentgames.com
- Nobelprize.org: Educational – https://www.nobelprize.org/educational/
- Scratch – https://scratch.mit.edu
Links for Articles:
Learning by Playing: Video Games in the Classroom – http://www.nytimes.com/2010/09/19/magazine/19video-t.html?pagewanted=1&_r=4&